Category:Session 3

SESSION 3 (5/16/19):

Gimble is stuck in bed, it might be contagious. Alcott’s Inn is more a pub where the guards might know more about these ghostly rumours. We loyal to Devra though. Still, there’s maybe treasure and maybe treasure is better than no treasure - klog - michael scott

We try to find Gimble a feel better gift. Books don’t come to port on their own, apparently. These shops don’t care much for higher learning. There is a pawn shop! Pawn shops always have the best stuff, every JRPG has taught me this. An older woman runs it, tanned and craigly skin, pony-tailed are great descriptors.

FIVE GOLD FOR A BOOK!? No wonder no one can read, this is a racket! We’re getting some navel maneuvers in book form. I hope it has pictures. OH and charts. Its a Taurus Navy book. (-5GP from Orson)

Elly finds herself a nice old guard and flirts up a storm (-2SP for alcohol from Lwellyn), trying to find out all we can about the ghosts on the wall. Doesn’t seem like we’re the only one doing some ghostbusting! THEY’RE AFTER THE MAYBE TREASURE. The walls are old. Ancient even. Seems like they protected a city that used to span this place. Seems like the guards avoid duty whenever the two moons eclipse each other or one is “out” and dark. Seems its specific to an area of the wall, too. ESPECIALLY AROUND THE OLD RUINED TOWER. OKAY KIDS, WE GOT A TIME AND A PLACE. The tower is old and has thick rock, meant to stay upright. If upright for more than four hours, contact a physician. The captain tells the guards to stay within torch light, not to go within the tower. Its supposed to be ‘dangerous.’ Friends don’t lets friends go into haunted houses. They film it and make viral youtube content. Seb waits in the bar for something. The rest of the party scopes out the wall, looking for the tower. They notice some skulking figures in non descript cloaks looking sketchy and NOT AT ALL LIKE THEY’RE UP TO SOMETHING NEFARIOUS AT ALL. PERFECTLY LEEEEEEGAL. Orson is also wise. “Ghosts are ghosts but you know, you never know.” - Orson -michael scott. Seb makes friends with a different but also shady dude named Scorch. He makes an agreement that if they find anything valuable on this venture to fence, he can help create a market for it. Seb learns that someone previously had been drained of their life force in the tower entirely and brutally killed, another person just recently was in town looking for the same answers to the same questions and hasn’t been seen lately. Its thankfully not a front for some kind of thief operation. No civilians on the walls, just guards manning the posts, always in the range of torch light. There are stairs that go up to the wall that seem to be guarded. There’s a shed against the wall and along the base of the tower.

WE FOUND THE DREADLOCK DUDE. HE’S AFTER OUR TREASURE. DRAG HIM INTO THE ALLEY AND FILL HIM FULL OF KNIVES. YOU CAN’T OUT ROGUE ME YOU SCALLYWAG.

Meanwhile, back at The Crust, Lywellen again wows the crowd and drops some sick beats. Total bangers. (+11SP to Lywellen)

We go after him and tip a bouncer (-1GP from Seb) to find out where this scoundrel went. He points us down an alley, which leads to him spotting us from a balcony, which prompts him to run, which leads to a chase and just like this sentence, lots of running on. (Get it?) HE JUMPS OUT THE FUCKING WINDOW?! Thankfully Orson apparently can swan dive like an artist. Seb falls on his face. Klog just takes the door. THE BASTARD TURNS INVISIBLE. Just kidding, he stood in the same exact spot and Seb grapples him, which prompts him to play the victim and call for help and guards. Seb takes his (+sketch book) and lets him go, but the commotion was caused all the same. Looks like the boys are in trouble…

Brett wants to reiterate how fucking cool Orson looked diving out that window. He rolled 2x Natural 20s (1/400 chance). He’ll be signing autographs from the towns folk once this kerfuffle is cleared up. (It was the coolest. No one has ever or will ever jump out of a window with that much style in all this world’s history. -Jason)

FINISH w/ SESSION 3.

Total Loot: NONE

Individual Loot: +11SP to Lywellen (performance).

'''Individual Spend: -5GP from Orson (Naval Book). -2SP from Lywellen (booze). -3GP, -1 Silver from Seb (bribes)'''

+1 Silver to Klog from Seb

Total Items (Holder): Battle Maneuvering of the Taurus Navy  (Orson), Dreadlock’s Sketchbook (Seb)