Category:Session 4

SESSION 4 (5/23/19):

It seems like Gimble is not doing too well...really concerned about him.

Elly finds spooky drawings in the book Seb stole from Dreadlocks. It looks like the stuff of nightmares. Evil trees with faces and big teeth. Ghostly ladys. Black figures. We’re scared!

We decide to re-scout out the tower by night and hopefully re-encounter our mugged friend. Harlon, who has eyes for Elly, escorts us southward. We make it a distraction and head back toward the tower. Sebastien always rolls badly at the things he’s supposed to be good at and we don’t manage to climb the wall - clanging his ball bearings around and causing a ruckus. To cause a distraction, Orson gets punched by Klog real good. They initiate Operation Lover’s Quarrel to distract the guards, which works perfectly.

We return the night after. Sebastien still can’t make the jump, but Orson is a flying squirrel and makes it up. He ascends gracefully into the night. Elly and Klog spot a woman with an urn in the night. The urn is pee. Pee urn. DON’T SCREAM, PEE HOLDER WOMAN. DO NOT SCREAM. She screams. Klog gets peed on. Not the best start to our night.

Orson ties a length of rope around his waist and pulls the battered Seb (more shit rolls!) up on to the wall. As he is pulling him up, Orson hears the voice of A GHOST. A VERY SPOOKY GHOST. ‘ Who dares disturb our lady?’. Oh shit, its two ghosts! Battle erupts with the spectral knights. The ghosts are resistant to standard weapons. Orson feels impotent and lacking. He’s going to need to talk to a therapist after this. Seb, despite being quite hurt makes a flying leap off the stairs and manages to fell the final ghost. Orson hauls the rest of the party’s collective asses up onto the wall with his rope - and there is a door, barred from the outside (WHAT ARE THEY KEEPING IN!) into the half destroyed tower.

In the tower, the party hears beautiful singing of a woman (GAME BOY ZELDA MUSIC! LINK’S AWAKENING!) who seems to be looking for her lost husband. Her name is Lady Diadra... Orson attempts to talk this ghostly lady down but falls on his face with a shit roll (patterns are developing for this party…) - and once again, BATTLE ERUPTS. This lady means business, and has more than a few tricks up her sleeves. She’s resistant to standard damage as well, and has two guardian spectral knights down to beat our asses. She is able to suck the damn life out of us to heal herself (remember the stories!!) and can summon other spectral knights to battle.

We take quite a beating - Elly nearly dies (death saving throws were had - thank god for our Cleric), and Klog also brushes closely to death’s door (Half-Orc racial traits FTW!). We eventually finish off these ghostly foes, and find two pieces of TREASURE. IT WASN’T FOR NOTHING. THE MAYBE-TREASURE IS ACTUAL TREASURE. (+Magical Amulet to Klog, + Ancient Cryptex to Orson)

Beaten and bruised - but maybe rich? - the party heads back to the Crust for a long and very deserved sleep.

FINISH w/ SESSION 4.

Total Loot: NONE

Individual Loot: NONE

Individual Spend: NONE

Total Items (Holder): A magical amulet (Klog), A Very Old Cryptex (Orson)